Game 6 of the Deep Blue–Kasparov rematch, played in New York City on May 11, 1997 and starting at 3:00 p.m. EDT, was the last chess game in the 1997 rematch of Deep Blue versus Garry Kasparov.
Deep Blue had been further strengthened from the previous year's match with Kasparov and was unofficially nicknamed "Deeper Blue". Before this game the score was tied at 2½–2½: Kasparov had won the first game, lost the second game, and drawn games 3, 4, and 5 (after having advantageous positions in all three).
The loss marked the first time that a computer had defeated a World Champion in a match of several games. This, as well as the fact that Kasparov had lasted only 19 moves in a game lasting barely more than an hour, attracted much media attention.
IBM's Deep Blue
World Champion Garry Kasparov
(source: Wikipedia)
As computer chess programs now routinely beat Grand Masters, we've entered a new era in the decades long fascination with chess playing computers---or rather, we've closed out the era. In the oft quoted observation by McGill computer scientist after Deep Fritz vanquished Kramnik in 2006: “the science is done.” What remains, then, of the future of chess?
Moving forward, there are a number of developments that involve the use of computer systems to enhance human play, rather than pitting man against machine. Kasparov coined the term “advanced chess” to describe a human to human matchup, where both humans have access to the recommendations of a chess playing computer program